Jagex should add back the’Rush’ option in OSRS into regen run energy faster


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I remember back at the glory days of Runescape in both F2P and membership we would have the choice to RuneScape Gold Right Click the Run Toggle and rest, and you’d sit back on the road and begin regaining energy quicker.This will be beneficial for all players so we can re-add bards to OSRS and sit alongside other players to listen to your jams while moving about our questing and herb runs. I believe re-adding rest could only be valuable and help out both F2P and Member players since F2P can now complete some quests quicker and not have to worry about maxing out Magic for TPs if it is quite expensive for them, whilst manhood players may not benefit as much as F2P but maybe some players won’t always use POH/Clan Wars for run energy animate.

What remainder was in Runescape (taken from runescape wiki): Rush is a feature which enables the player to regenerate lost energy in a higher pace by placing on the ground. It was released on 9 June 2009. Players may right-click the run button next to your minimap and select”Rest” in the menu. While energy and life factors will regenerate far quicker. At level 1 Agility, operate electricity will regenerate at 2.8 points per second when resting as opposed to 0.44 points each minute when not. Life points are recovered much faster.

Exactly 1 percent per 6 minutes (rounded up) in addition to the typical speed of 0.1% daily life points per 6 minutes. Regrettably, resting does not gain in the Rapid Heal aging, more life points every 6 seconds. Each level of Agility will reduce the time needed to regenerate energy up. Compare an Agility Player 90, he will regenerate in just 1 minute and 27 seconds).

Or we can use super power and stamina potions because they pretty much fill the need youre describing and already exist.Its not like theyre that expensive and sure its a tiny bit of a grind to get an ironman, but thats kinda the point no? Genuinely curious as to why poeple appear to think stam potions and energies are a to be altered. On the notice on enhancing how it climbs with Agility thoughts, of conduct regen? The scaling makes the first few levels mutually beneficial (i.e. 50% decrease by level 50) with the subsequent half of this ability kind of worthless (i.e. just 66% reduction by 99).

On a similar note, I do think there might be space for more options. One idea that could function is either adding enhanced run regen into the Dream spell or adding a”Rush” spell allow for faster run regen when stationary. Then it would have a cost, item, and level req instead of being a attribute. I could see some areas where players may rather cast a spell a sit for a bit than bring a lot of potions or operate to Buy OSRS Gold restore pools.

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